Changelog¶
1.1.0¶
User-facing documentation update for the current Windows release (Maya 2022-2027).
- Maya year range expanded to 2027
- Import keeps file coordinates as-is (legacy 100× + Z 180° presentation removed)
- Home page Why this plugin? - multi-format I/O, Maya workflow, renderer sync, glTF Gaussian splatting
- Export SH Degree (default 3, automatic fall back when the source has less)
- Up Axis drives viewport draw, selection frame, and Arnold / V-Ray temp files
- V-Ray uses a world-level
*_vrayHold/*_vrayGSsibling (not under the locator); Default RGB remaps to Chaos sRGB - Clearer artist workflows for Arnold and V-Ray (Maya 2025-2027; CPU always, GPU on V-Ray 7 Update 2+)
- Non-uniform scale export supported; shear called out as ignored
- Embed size guidance for large clouds
- Install, FAQ, and limitations rewritten in plain language
1.0.0¶
Initial documentation for Gaussian Splats Importer and Exporter for Maya (Windows only).
- Import and export for PLY, compressed PLY, SOG, SPLAT, KSPLAT, NPZ, and SPZ
- Viewport 2.0 display with density, opacity, tint, RGB Primaries, and draw limits
- Embed In Scene for self-contained Maya files
- Selection frame (wire + brackets)
- File → Import / Export for Gaussian Splats
- Optional Arnold and V-Ray (Maya 2025-2027) rendering
- Soft integration with the PolyPulse3D glTF plugin for Gaussian splat glTF/GLB
- Install layouts: maya-package, module-package, manual-install