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Changelog

1.1.0

User-facing documentation update for the current Windows release (Maya 2022-2027).

  • Maya year range expanded to 2027
  • Import keeps file coordinates as-is (legacy 100× + Z 180° presentation removed)
  • Home page Why this plugin? - multi-format I/O, Maya workflow, renderer sync, glTF Gaussian splatting
  • Export SH Degree (default 3, automatic fall back when the source has less)
  • Up Axis drives viewport draw, selection frame, and Arnold / V-Ray temp files
  • V-Ray uses a world-level *_vrayHold / *_vrayGS sibling (not under the locator); Default RGB remaps to Chaos sRGB
  • Clearer artist workflows for Arnold and V-Ray (Maya 2025-2027; CPU always, GPU on V-Ray 7 Update 2+)
  • Non-uniform scale export supported; shear called out as ignored
  • Embed size guidance for large clouds
  • Install, FAQ, and limitations rewritten in plain language

1.0.0

Initial documentation for Gaussian Splats Importer and Exporter for Maya (Windows only).

  • Import and export for PLY, compressed PLY, SOG, SPLAT, KSPLAT, NPZ, and SPZ
  • Viewport 2.0 display with density, opacity, tint, RGB Primaries, and draw limits
  • Embed In Scene for self-contained Maya files
  • Selection frame (wire + brackets)
  • File → Import / Export for Gaussian Splats
  • Optional Arnold and V-Ray (Maya 2025-2027) rendering
  • Soft integration with the PolyPulse3D glTF plugin for Gaussian splat glTF/GLB
  • Install layouts: maya-package, module-package, manual-install